While at Richland College there were game projects that a class (about 30 people) would attempt to complete over the semester. I worked on 5 of these: Warmth, a 3d platformer; Fowl Magic, a 3d dungeon crawler; Population Control, a zombie game where you control a growing squad of zombies; A Knight in Furry Armor, a 3d brawler where you control a teddy bear who fights nightmares and Project Boss Fight, a boss fighting and exploration game. For Warmth, Fowl Magic, A Knight in Furry Armor and Project Boss Fight I was in charge of the enemies (both the Behavior trees and the pawn logic) and the traps. For Population control I was additionally in charge of the player's squad of zombies.